While deciding the setting for my game level i ended up choosing a desert themed setting which would be set around the Egyptian and Middle Eastern area. The area is mostly flat and windswept, this is coupled with various sand dunes and lower than usual ground. Out the front of the hospital will have small dunes but mostly flat, as you move along to the pyramids you start to see more of then dunes and lower ground start to appear. around the enemy encampment the terrain starts to get more rugged as a lot of vehicles and heavy machinery have moved through to find the Ancient Weapon. Where the pyramids sit in the desert i have lowered the ground for that to perfectly fit the pyramids tomb which is attached to the pyramid, i choose to do it this way because your character can search the front of the door and enter it directly without and editing to the terrain to much. I chose to stick with these because this is best suited to a middle eastern themed game where the terrain is nearly the same as what the deserts and savanhas are like. Below is a complete view of the terrain for my game level, including the dunes and low ground, i have also added in a fog setting and set it to a light brown fog to show that your in the desert. I choose a dusk skybox to give the desert more of a deep feel.
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