Monday, 5 November 2012

Medium Priority Asset - Wall/Pit Trap


The first of the medium assets that i created and textured is the wall and pit traps that are located in the pyramids. These were made using a box and then extruding it and using the cut tool to do the other 3 sides. The spikes were created by using the cone tool and i just duplicated them into the rows. for the Texturing i used a stainless steel metal covering for the spikes and the pyramid wall texture for the case of the trap.

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