Monday, 5 November 2012

Low Priority Asset - Camp Fire


The camp fire asset was created by using a cylinder and duplicating it, and then making a plane for the coals. The texturing was done using uvw unwrap, i used a log texture for the rounded part and then a cut log texture for the stump of the log. for the coals i just used a coal picture and moved it to better suit the design. In the game this is placed in the enemy camp and i will add a fire particle effect to give it a warming feel and to show that its actually a lit campfire

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